• theunknownmuncher@lemmy.world
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    16 hours ago

    Chords, button combos and controller layers can be combined into surprisingly complex setups.

    Ah yes, complex and hard-to-remember controller mappings, so much easier than: put thumb on pad -> make selection. Great point lmao. No one is saying that you can’t rig up solutions for controller, just that they are difficult to use and less payable than just using the touchpad. This very thing is probably what is driving you away from playing these games on Deck back to your computer or keyboard-lapboard gadget thing.

    Probably too complex, unless you like playing Steam Input more than you like playing your game, but definitely very capable of doing as much as the left pad.

    I agree 100%

    Which, by the way, can be mapped to a radial menu and that’s about it

    You underestimate how powerful Steam Input is, weirdly. Lmao

    what RTSs do you play on the Deck or the Steam Controller?

    Manor Lords. Total War games are great too. Civilization is turn based but still the same input mechanics and is much better on the TV due to the touchpads. Management games have all the same input mechanics as RTS but different gameplay, the obvious example is Rimworld, but also things like Zoo Tycoon and Cities: Skylines. All of these are totally playable, and several I, personally, prefer on the couch

    “don’t force games that aren’t fun on a controller to be on a controller”

    except they are fun and 100% playable, thanks to the touchpads. This is just what we actually disagree on, and MANY people agree with me here and use the Steam Deck to play these games, it isn’t some obscure or niche opinion, and its a major discriminator between the Steam Deck and other handhelds that are lacking in these input features

    • MudMan@fedia.io
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      16 hours ago

      I mean, “MANY” in relation to, say, how many people would show up to someone’s birthday party. Not “MANY” as in “the size of a videogame audience”. We kinda know that for a fact. For reference, Steam does show the most played games on Deck. The first game with no official controller support shows up at 79. It’s The Sims 4. For what it’s worth, the two most used Steam Input configs do use the trackpads, but they just map the right one as a mouse and have the left one mapped to four directional functions. If your argument for the dual trackpads was simplicity, let me tell you, both of these configs are complete spaghetti, so I don’t think that holds much water.

      Rimworld is in there, suprisingly, in the 80s. Made me count all the way there, they should really put numbers on that list. Those seem to be the sole two mouse-driven entries. There are no RTS games, tycoon games or city builders that I can see.

      In any case, you’re right that we agree on whether playing strategy games on a touchpad is fun. It really is not.

      By the way, you do realize your counter to the radial menu thing was a screenshot of a radial menu, right? The fact that it’s using squares doesn’t change how that works (except for how a grid layout actually fits fewer things than a radial menu, but that’s neither here nor there).

      • theunknownmuncher@lemmy.world
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        16 hours ago

        I mean… for any game in the top 500 on Steam Deck… That sure would be one hell of a birthday party. You must have no concept of how big of a number 4 million is and how many people are playing these games on Deck…

        Do you just not know what a radial menu is? The grid layout fits as many things as you configure it to, and the layout and arrangement of squares are fully configurable, which can be more useful and contextual than a radial menu… you should really watch that video I linked above, especially if you have time to spend counting games in the steam list lmao

        a grid layout actually fits fewer things than a radial menu

        Area scales faster than perimeter/circumference. You are literally, mathematically, incorrect. 36 buttons in a grid would still be readable and usable, with only 6 buttons per row, while 36 slices of a circle would be an unreadable squished mess with 9 items in each quadrant… That radial menu would likely need to be the size of the screen

        And for the record, its not really a surprise or supportive of your argument that controller-first games are more popular, given that the Steam Deck also works great for controller-first games… like… duh?? That doesn’t prove the point you think it does

        • MudMan@fedia.io
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          15 hours ago

          Granblue Relink is just about closing that top 100 and has about 650 players right now. That’s not on Deck, that’s across all of Steam.

          That’s a big birthday party, but not an all-timer.

          I know what a radial menu is. The menu you sent is a nine square grid, which is a neutral spot surrounded by eight directional inputs. So a radial menu.

          You can make other menus, but you just happened to send me a radial menu, specifically. Which I suspect was chosen there because, like I said, the small touchpad at best suits a radial menu or a directional menu.

          And the point isn’t that controller-first games are more popular, it’s that mouse-first games are quite unpopular. Several big mouse-first games are in the overall most played list but not on the Deck list. Others appear lower. DOTA 2, for one, which is at the top of the overall and nowhere to be seen on the Deck top 100.

          And yeah, when somebody argues something iffy in an online discussion I’m the kind of person to go and check. I don’t mind being wrong that much, but I do want to know.

          Homework.

          • theunknownmuncher@lemmy.world
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            15 hours ago

            Granblue Relink is just about closing that top 100 and has about 650 players right now. That’s not on Deck, that’s across all of Steam.

            So a completely different measure than what is used for ranking Great on Steam Deck games…? 🤦 Comparison to concurrent users just isn’t valid because Great on Steam Deck ranking aren’t measured by concurrent users…

            it’s that mouse-first games are quite unpopular

            Evidence needed. Also, did you purposely leave out the fact that Civ VII is literally #2 trending on the Deck right now because it proves you argument wrong or…?

            I don’t mind being wrong that much

            That’s certainly convenient for you lol

            • MudMan@fedia.io
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              15 hours ago

              It’s a different measure because Valve does not disclose full install counts at all, let alone per hardware type, but it does provide concurrent users. I work with what I have. In any case, the top of the list is in the hundreds of thousands of concurrent users, so that does show that the top 100 on Deck does run the gamut until fairly low in usage. That’s not a surprise, gaming is very winner-takes-all right now, particularly on PC. Steam user counts drop VERY quickly, so your argument that the top 500 is all huge is not accurate.

              As for Civ VII, I was going off the last top 100 list, which is yearly and thus covering a period before the Civ VII launch, but Civ VI was actually there and I missed it. It shows up at 37. That’s now 3% of the list that is mouse driven. I stand corrected. You’re still wrong.

              By the way, speaking of using different metrics, “trending” games aren’t built on absolute numbers, so top played and trending don’t line up at all. I’m assuming Civ VII will make the cut on Deck whenever it does get counted on absolute usage, though.

                • MudMan@fedia.io
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                  14 hours ago

                  None of the measure are incompatible, none of the conclusions are incorrect and you’re still wrong.

                  • theunknownmuncher@lemmy.world
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                    14 hours ago

                    Alrighty, then! If you say so

                    continues enjoying keyboard and mouse games on Steam Deck like most users, as Valve intended