cross-posted from: https://sh.itjust.works/post/33099518

TLDR: NVIDIA removed support for PhysX with the 50 series GPUs, resulting in worse performance with PhysX games than previous GPU generations

  • kitnaht@lemmy.world
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    7 days ago

    It only ever got deployed in a few dozen games

    Is the only sentence in the entire article you need to be aware of.

    This is rage-bait.

    This is a list of the games it affects:

    • Monster Madness: Battle for Suburbia
    • Tom Clancy’s Ghost Recon Advanced Warfighter 2
    • Crazy Machines 2
    • Unreal Tournament 3
    • Warmonger: Operation Downtown Destruction
    • Hot Dance Party
    • QQ Dance
    • Hot Dance Party II
    • Sacred 2: Fallen Angel
    • Cryostasis: Sleep of Reason
    • Mirror’s Edge
    • Armageddon Riders
    • Darkest of Days
    • Batman: Arkham Asylum
    • Sacred 2: Ice & Blood
    • Shattered Horizon
    • Star Trek DAC
    • Metro 2033
    • Dark Void
    • Blur
    • Mafia II
    • Hydrophobia: Prophecy
    • Jianxia 3
    • Alice: Madness Returns
    • MStar
    • Batman: Arkham City
    • 7554
    • Depth Hunter
    • Deep Black
    • Gas Guzzlers: Combat Carnage
    • The Secret World
    • Continent of the Ninth (C9)
    • Borderlands 2
    • Passion Leads Army
    • QQ Dance 2
    • Star Trek
    • Mars: War Logs
    • Metro: Last Light
    • Rise of the Triad
    • The Bureau: XCOM Declassified
    • Batman: Arkham Origins
    • Assassin’s Creed IV: Black Flag
    • Borderlands: The Pre-Sequel
    • RagingHungryPanda@lemm.ee
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      6 days ago

      I played Mirrors Edge a bit. The only part of physx in the game that I remember, as i didn’t finish it, was that there were some random curtains that would blow in the wind and weren’t placed anywhere where they would actually matter